Learning AI-DLC building a game, part 7: ideation
A messy game idea taken through AWS AI-DLC Ideation: guided questions, a $50 monthly ceiling, live matches for one builder, and what the reviews flagged.
Forward Deployed Engineer · Indianapolis
I work where software meets the business: the internal tools and last-mile automations that rarely get budget or time, yet quietly compound into serious productivity.




Spec-driven AI engineering, end to end.
Issue status, driven by the staging automation
A messy game idea taken through AWS AI-DLC Ideation: guided questions, a $50 monthly ceiling, live matches for one builder, and what the reviews flagged.
Three small bugs taken through AWS AI-DLC: six stages, three reviews, and the two gaps and one useless acceptance check they caught on the way.
Specs and plans are walls of text. Which software diagrams to put in a spec, how they show what an AI agent built, and the AWS diagram skill I rebuilt.
What happens inside one AWS AI-DLC stage, step by step: the directive, the rules, the questions, the diary, the review, the learnings and the approval.
My experience, skills and current projects in one PDF, in English.
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